A few weeks after its release, Fall Guys managed to become the most popular game this month. Fun gameplay and cute artsyle is a small part of why this game from Mediatonic "exploded" in popularity.
Every successful game has its own story, and Fall Guys is one of them too. Jeff Tanton, creative director of Mediatonic, shared what happened before the release of this unique battle-royale game and what "revisions" of ideas occurred during development.
There is a full thread discussing this topic, but there are several things that have become the center of attention, one of which is Tanton's remarks about the game that have been shown to 10 publishers at GDC 2018, but only one company is willing to accept the game concept, namely Devolver Digital. After receiving an injection of funds, the new development process started 6 months later.
The reason why the Fall Guys concept was rejected by other publishers is because the battle-royale genre has become an “oversaturated” genre and is dominated by big games like Fortnite, PUBG and COD: Warzone. Making a battle-royale game now seems to be a "late trend" and likely to lose competitiveness.
Fall Guys previously supported 100 players like other battle-royale games. However, the number of players was reduced to 60 for several reasons, one of which was because the game had become too "riotous" and unpleasant for such a large number of players.
Before being named “Fall Guys”, the previous game was called Fool's Gauntlet and also Stumble Chums. But after a few revisions, the game finally got the cute “peanut” title and artstyle we have today.
For those of you who want to know more about the development of this battle-royale game mixed with Takeshi Fortress, you can check it out directly in the collection of tweets made by Jeff Tanton.
Fall Guys is now the game with the most successful releases ever done by Devolver Digital. The game had sales of 2 million copies last week and that number is continuing to rise. Fall Guys is currently only released for PS4 and PC, but with very high interest, it is likely that the game will catch up to other platforms such as Xbox One and Switch.
Every successful game has its own story, and Fall Guys is one of them too. Jeff Tanton, creative director of Mediatonic, shared what happened before the release of this unique battle-royale game and what "revisions" of ideas occurred during development.
There is a full thread discussing this topic, but there are several things that have become the center of attention, one of which is Tanton's remarks about the game that have been shown to 10 publishers at GDC 2018, but only one company is willing to accept the game concept, namely Devolver Digital. After receiving an injection of funds, the new development process started 6 months later.
The reason why the Fall Guys concept was rejected by other publishers is because the battle-royale genre has become an “oversaturated” genre and is dominated by big games like Fortnite, PUBG and COD: Warzone. Making a battle-royale game now seems to be a "late trend" and likely to lose competitiveness.
Fall Guys previously supported 100 players like other battle-royale games. However, the number of players was reduced to 60 for several reasons, one of which was because the game had become too "riotous" and unpleasant for such a large number of players.
Before being named “Fall Guys”, the previous game was called Fool's Gauntlet and also Stumble Chums. But after a few revisions, the game finally got the cute “peanut” title and artstyle we have today.
For those of you who want to know more about the development of this battle-royale game mixed with Takeshi Fortress, you can check it out directly in the collection of tweets made by Jeff Tanton.
Fall Guys is now the game with the most successful releases ever done by Devolver Digital. The game had sales of 2 million copies last week and that number is continuing to rise. Fall Guys is currently only released for PS4 and PC, but with very high interest, it is likely that the game will catch up to other platforms such as Xbox One and Switch.
Fall Guys Was Shown to 10 Publishers, Only Devolver Digital Wants to Fund the Project
A few weeks after its release, Fall Guys managed to become the most popular game this month. Fun gameplay and cute artsyle is a small part of why this game from Mediatonic "exploded" in popularity.
Every successful game has its own story, and Fall Guys is one of them too. Jeff Tanton, creative director of Mediatonic, shared what happened before the release of this unique battle-royale game and what "revisions" of ideas occurred during development.
There is a full thread discussing this topic, but there are several things that have become the center of attention, one of which is Tanton's remarks about the game that have been shown to 10 publishers at GDC 2018, but only one company is willing to accept the game concept, namely Devolver Digital. After receiving an injection of funds, the new development process started 6 months later.
The reason why the Fall Guys concept was rejected by other publishers is because the battle-royale genre has become an “oversaturated” genre and is dominated by big games like Fortnite, PUBG and COD: Warzone. Making a battle-royale game now seems to be a "late trend" and likely to lose competitiveness.
Fall Guys previously supported 100 players like other battle-royale games. However, the number of players was reduced to 60 for several reasons, one of which was because the game had become too "riotous" and unpleasant for such a large number of players.
Before being named “Fall Guys”, the previous game was called Fool's Gauntlet and also Stumble Chums. But after a few revisions, the game finally got the cute “peanut” title and artstyle we have today.
For those of you who want to know more about the development of this battle-royale game mixed with Takeshi Fortress, you can check it out directly in the collection of tweets made by Jeff Tanton.
Fall Guys is now the game with the most successful releases ever done by Devolver Digital. The game had sales of 2 million copies last week and that number is continuing to rise. Fall Guys is currently only released for PS4 and PC, but with very high interest, it is likely that the game will catch up to other platforms such as Xbox One and Switch.
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